#include "OperatorsDelete.h"

#include "GUIDialog/GUIToolDialog/GUIDeleteDialog.h"

namespace OperModel
{
    bool OperatorsDelete::execGUI()
    {
        GUI::GUIDeleteDialog* dialog = new GUI::GUIDeleteDialog();
        dialog->show();
        return true;
    }

    bool OperatorsDelete::execProfession()
    {
        return true;
    }
}